MiSTer SNES Core Released

As I reported last week, a new and never-before-seen Super Nintendo FPGA emerged recently and took the world by surprise. Srg320 presented a relatively complete SNES implementation, complete with special chip integration. Now that core is on MiSTer. SNES FPGA porting to MiSTer proceeded at a tremendous pace, with ElectronAsh undertaking the effort to get […]

MiSter Core Updates: Genesis, SMS, NES, GB, TG16

A big rounds of MiSTer core updates went out over the weekend. The most important is the addition of Ijor’s cycle-accurate Motorola 68000 soft-core to the Genesis core, as expected. As well as the addition of Sega Game Gear support added to the Sega Master System core, and official Famicom Disk System support added into […]

MiSTer Altair 8800 Core Released

The 1974 Altair 8800 was the first commercially successful home-computer ever released, and MiSTer just got an open-source core for it care of Fred VanEijk and Cyril Venditti. The 8800 can be programmed to play music (like Daisy, and Fool on the Hill) and a simple bit-chasing game. While cores like this have little mass […]

New SNES FPGA Appears Out Of Nowhere

srg320 released what appears to be a well made, open-source, relatively complete Super Nintendo/Super Famicom core for a Cyclone FPGA with special chip support already integrated. The release came out of nowhere, as has become the norm for FPGA developments. Users are currently investigating if it can be quickly brought over to MiSTer. A random […]

MiSTer FX68K Cycle-Accurate Motorola 68000 Core Source Released

Ijor released the source code for FX68K a cycle-accurate Motorola 68000 soft-core (soft cores are components, rather than whole platforms) that was first hinted at in the release of his Atari ST core FXCAST. The 68000 was a common processor used in a wide range of consoles, home PCs, and arcade games. Having a perfect […]

Complete MiSTer Without IO Board

The only add-on you need to have a complete MiSTer that runs all cores is the SDRAM board, since the IO board is only necessary for adding analog output (RGB/RGBS/RGBHV/VGA/Component to SCART/BNC/RCA/VGA/etc) and to house the fan. Using the IO board as a fan mount is complete overkill if you only need HDMI output though, […]

MiSTer Famicom Disk System FPGA Core

MiSTer’s NES core is getting Nintendo Famicom Disk System (FDS) support care of GreyRogue, making it the first FPGA system that natively supports FDS without needing additional hardware to load ROMs. The same update also adds expansion audio for VRC6 and Sunsoft-5B mapper games (Gimmick, Akumajou Dracula, etc). For a first release, it’s relatively mature. […]